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DTSTART:20210314T070000
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DTSTART;TZID=America/New_York:20220504T094500
DTEND;TZID=America/New_York:20220504T100000
DTSTAMP:20260416T013537
CREATED:20220422T100303Z
LAST-MODIFIED:20220427T080311Z
UID:1811-1651657500-1651658400@www.germanhci.de
SUMMARY:Understanding\, Addressing\, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays
DESCRIPTION:Digital eye strain (DES)\, caused by prolonged exposure to digital screens\, stresses the visual system and negatively affects users’ well-being and productivity. While DES is well-studied in computer displays\, its impact on users of virtual reality (VR) head-mounted displays (HMDs) is largely unexplored—despite that some of their key properties (e.g.\, the vergence-accommodation conflict) make VR-HMDs particularly prone. This work provides the first comprehensive investigation into DES in VR HMDs. We present results from a survey with 68 experienced users to understand DES symptoms in VR-HMDs. To help address DES\, we investigate eye exercises resulting from survey answers and blue light filtering in three user studies (N = 71). Results demonstrate that eye exercises\, but not blue light filtering\, can effectively reduce DES. We conclude with an extensive analysis of the user studies and condense our findings in 10 key challenges that guide future work in this emerging research area.
URL:https://www.germanhci.de/event/understanding-addressing-and-analysing-digital-eye-strain-in-virtual-reality-head-mounted-displays/
LOCATION:Room: 383-385
CATEGORIES:and Virtual Reality,Brains,Senses
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DTSTART;TZID=America/New_York:20220504T093000
DTEND;TZID=America/New_York:20220504T094500
DTSTAMP:20260416T013537
CREATED:20220422T095557Z
LAST-MODIFIED:20220427T080635Z
UID:1766-1651656600-1651657500@www.germanhci.de
SUMMARY:Understanding HCI Practices and Challenges of Experiment Reporting with Brain Signals: Towards Reproducibility and Reuse
DESCRIPTION:In HCI\, there has been a push towards open science\, but to date\, this has not happened consistently for HCI research utilizing brain signals due to unclear guidelines to support reuse and reproduction. To understand existing practices in the field\, this paper examines 110 publications\, exploring domains\, applications\, modalities\, mental states and processes\, and more. This analysis reveals variance in how authors report experiments\, which creates challenges to understand\, reproduce\, and build on that research. It then describes an overarching experiment model that provides a formal structure for reporting HCI research with brain signals\, including definitions\, terminology\, categories\, and examples for each aspect. Multiple distinct reporting styles were identified through factor analysis and tied to different types of research. The paper concludes with recommendations and discusses future challenges. This creates actionable items from the abstract model and empirical observations to make HCI research with brain signals more reproducible and reusable.
URL:https://www.germanhci.de/event/understanding-hci-practices-and-challenges-of-experiment-reporting-with-brain-signals-towards-reproducibility-and-reuse/
LOCATION:Room: 383-385
CATEGORIES:and Virtual Reality,Brains,Senses
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