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VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality

2022-05-03 @ 16:30 16:45 UTC -05:00

Cross-reality systems empower users to transition along the reality-virtuality continuum or collaborate with others experiencing different manifestations of it. However, prototyping these systems is challenging, as it requires sophisticated technical skills, time, and often expensive hardware. We present VRception, a concept and toolkit for quick and easy prototyping of cross-reality systems. By simulating all levels of the reality-virtuality continuum entirely in Virtual Reality, our concept overcomes the asynchronicity of realities, eliminating technical obstacles. Our VRception toolkit leverages this concept to allow rapid prototyping of cross-reality systems and easy remixing of elements from all continuum levels. We replicated six cross-reality papers using our toolkit and presented them to their authors. Interviews with them revealed that our toolkit sufficiently replicates their core functionalities and allows quick iterations. Additionally, remote participants used our toolkit in pairs to collaboratively implement prototypes in about eight minutes that they would have otherwise expected to take days.


16:30 – 16:45 UTC -05:00
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Uwe Gruenefeld (University of Duisburg-Essen), Jonas Auda (University of Duisburg-Essen), Florian Mathis (University of Glasgow, University of Edinburgh), Stefan Schneegass (University of Duisburg-Essen), Mohamed Khamis (University of Glasgow), Jan Gugenheimer (Institut Polytechnique de Paris, Télécom Paris, LTCI), and Sven Mayer (LMU Munich)

Room: 283-285